Walkthrough

Black Flag Resynced Walkthrough

Use the Black Flag Resynced Walkthrough to find sequence, memory, objective, and mission-area checks before replaying or pushing the story. Search the memory name, read the blocker, then open combat, stealth, naval, or map pages when the route needs more prep.

  • Sequence: search by sequence or memory when the story route is the blocker.
  • Objective: read optional objectives before replaying a mission.
  • Route type: open Combat, Stealth, Parkour, or Naval when the mission pressure is clear.
  • Cleanup: pair mission areas with map, collectible, and Jackdaw checks.

Walkthrough

Walkthrough Lookup

21checks shown

Area
MissionSequenceMemoryAreaOpen
02: The Guard PostWalkthrough / SequencesConfirm sequenceConfirm memoryCheck route areaOpen details
03: A Spanish PlagueWalkthrough / SequencesConfirm sequenceConfirm memoryEleutheraOpen details
04: The JudgeWalkthrough / SequencesConfirm sequenceConfirm memoryKingstonOpen details
05: Silk on the WavesWalkthrough / SequencesConfirm sequenceConfirm memoryCheck route areaOpen details
06: ContrabandWalkthrough / SequencesConfirm sequenceConfirm memoryCheck route areaOpen details
09: The Spanish CommanderWalkthrough / SequencesConfirm sequenceConfirm memoryCheck route areaOpen details
10: The Realities of WarWalkthrough / SequencesConfirm sequenceConfirm memoryCheck route areaOpen details
10: Unlicensed DealerWalkthrough / SequencesConfirm sequenceConfirm memoryCheck route areaOpen details
11: No More TaxesWalkthrough / SequencesConfirm sequenceConfirm memoryCheck route areaOpen details
13: The Pirate CaptainWalkthrough / SequencesConfirm sequenceConfirm memoryCheck route areaOpen details
15: Tomb RaidersWalkthrough / SequencesConfirm sequenceConfirm memoryCheck route areaOpen details
16: A Last Drink for the RoadWalkthrough / SequencesConfirm sequenceConfirm memoryCheck route areaOpen details
21: The Twin DilemmaWalkthrough / SequencesConfirm sequenceConfirm memoryCheck route areaOpen details
25: A Slaver's BusinessWalkthrough / SequencesConfirm sequenceConfirm memoryCheck route areaOpen details
Abstergo Entertainment – Intermission 4Walkthrough / SequencesConfirm sequenceConfirm memoryCheck route areaOpen details
Intermission 1Walkthrough / SequencesConfirm sequenceConfirm memoryCheck route areaOpen details
Sequence 02 – Memory 03: Mister Walpole, I Presume?Walkthrough / SequencesSequence 02Memory 03Check route areaOpen details
Sequence 05 – Memory 02: Traveling SalesmanWalkthrough / SequencesSequence 05Memory 02Check route areaOpen details
Sequence 09 – Memory 01: Imagine the SurpriseWalkthrough / SequencesSequence 09Memory 01KingstonOpen details
Sequence 11 – Memory 02: DeliriumWalkthrough / SequencesSequence 11Memory 02Check route areaOpen details
Templar HuntWalkthrough / SequencesConfirm sequenceConfirm memoryCheck route areaOpen details

Mission route

Search by sequence, memory, objective, or location

Walkthrough entries are for mission blockers, replay planning, and optional objective checks.

NeedSearchOpen next
Main mission helpSequence or memory nameCombat, Stealth, or Naval
Optional objectiveObjective wordingReplay after reading the current tracker
Region cleanupLocation or cityMap and Collectibles
Ship missionNaval term or JackdawJackdaw Upgrades

Common Questions

How should I use walkthrough entries?

Search by sequence, memory, location, or objective, then confirm optional objectives in the current build before replaying.

Do walkthrough routes replace in-game objectives?

No. Use them as planning context, then follow the current objective text and optional objective tracker in your save.

What should I search on the walkthrough page?

Search a sequence number, memory name, location, objective phrase, character, or naval term.

When should I leave walkthrough and open another page?

Open Combat, Stealth, Naval, Map, or Collectibles when the blocker is a system or location rather than the mission order.

Should I confirm this in the current build?

Yes. Use the route notes as planning help, then confirm the current map marker, upgrade menu, reward, or platform page before spending time on a long route.